There’s nothing like a few jerks talking through the movie!
(tongue firmly in cheek)
Continue reading WhoDatJedi Podcast: Live movie discussion: ‘The Phantom Menace’There’s nothing like a few jerks talking through the movie!
(tongue firmly in cheek)
Continue reading WhoDatJedi Podcast: Live movie discussion: ‘The Phantom Menace’Let’s do a quick review of Season 2, where we are, and where we’re going.
Continue reading WhoDatJedi Podcast: The Mandalorian Season 2 Review: It’s got the goodsThis is a fun trip down memory lane!
Continue reading WhoDatJedi Podcast: What was your best Star Wars Christmas ever? (and a Mandalorian Season 3 wishlist)I’ve been keeping a running thread of video games I’ve beaten on Twitter this year, which has been a fun project and a highlight of 2020 for me personally. Being under lock and key during a pandemic, it seemed a good time to make some headway on my backlog, go back to some favorites just for fun, and to clear some space on the docket for some new games … which is now reality as Santa delivered the kids (and to a lesser extent Mom and Dad) a Switch for Christmas.
Woohoo!
Didn’t put it into a NY resolution exactly, but wanted to play a lot of different video games and beat them this year, especially since my collection of mini consoles continues to grow. This will be a thread of games I beat with some thoughts on each.
— David Gladow (@davegladow) March 28, 2020
Anyway, I took the liberty of ranking the games I’ve beaten this year and included them in a list below. What you won’t see is a whole bunch of other games I played/enjoyed this year that weren’t “defeated” per se. Puzzlers like Mean Bean Machine, Tetris, Chew Man Fu, and Bubble Bobble ate a ton of my time, but weren’t an easy out. I also dipped my toes in with games I just didn’t have time or motivation to finish (such as Super Return of the Jedi, Comix Zone and Zombies Ate My Neighbors) as well as some games previously defeated to continue the process of unlocking items (like New Super Mario Bros. Wii). Finally, there was stuff I played with my kids that I had no interest in beating … like SSX Tricky, Kirby Super Star or Eternal Champions. Honestly, there’s a lot I played this year that didn’t make this list. But I wanted to be fair and only evaluate a game in its “complete” form (or at least as close to that as possible).
Continue reading My games of 2020There’s a lot to unpack from the season finale of The Mandalorian, Season 2, so let’s get to it!
Continue reading WhoDatJedi Podcast: The Mandalorian Season 2, Chapter 16: What is even happening?Of the many gaming opinions I’ll often state as fact, none inspires quite the level of self-confidence as “Sonic the Hedgehog 2 is the best retro Sonic game.”
Yes, Sonic CD has many fans. Yes, Sonic 3 & Knuckles as a combo of two solid games becomes a better version of itself in its unified form (sort of like the Devastator or Voltron of video games). But I feel comfortable, confident, and maybe even downright cocky about this particular stance.
Sonic 2 is incredible.
Continue reading Sonic the Hedgehog 2 — Retro Gaming Essentials (No. 7)Sonic the Hedgehog 2
Genre: Side-scrolling platformer
Released: 1992
Platform: Genesis
GameFan Score: 197/200
We continue to see the Mandalorian evolve as his horizons broaden. In this episode, he’s presented with a difficult choice, but that choice represents an opportunity for more nuanced thinking.
Continue reading WhoDatJedi Podcast: The Mandalorian Season 2, Chapter 15: No more black and whiteAgain, no need to go crazy on the intro here. This is pretty straightforward (it’s a fun discussion, though!).
Continue reading WhoDatJedi Podcast: Geeking out over the new Star Wars & Marvel content just announcedYes, Boba Fett needed rescuing.
We get into the why and the how of all of that on this week’s episode.
Continue reading WhoDatJedi Podcast: The Mandalorian Season 2, Chapter 14: Boba Fett gets rescuedWithin the pantheon of video games every gamer should experience, quality is a must. It’s essentially your starting point: Is this game, for lack of a better term, “good?” That’s always first and foremost.
But closely behind that consideration is the importance of a game within the industry. Does it have historical significance in a way that other games of that era might not? If one were to put together a timeline of video game history, what games would require representation?
Street Fighter II was unlike anything that had come before it, and it revolutionized the gaming industry in a way that is exceedingly rare. Per Wikipedia, the game is responsible for selling over 200,000 arcade cabinets, 15 million software units, and $10 billion of revenue for Capcom. And I can corroborate those numbers on a personal level; Capcom inspired me to purchase a Super Nintendo, four different versions of the game, and pump countless quarters into arcade cabinets over the years.
But what made the game so popular? And why do many people think “Hyper Fighting” might be the best version of all?
Let’s go down those two rabbit holes together, shall we?
Continue reading Street Fighter II Turbo: Hyper Fighting — Retro Gaming Essentials (No. 6)Street Fighter II Turbo: Hyper Fighting
Genre: Fighting
Released: 1993
Platform: SNES
GameRankings Score: 82%