The Last Jedi retrospective: Why we’re still here

Do you like “Star Wars” or do you not like it?

It seems like a simple question to me.

I mean, if you’re sitting here reading this, chances are, you like this stuff, right? At minimum, you like some of it. But then again, that doesn’t preclude you flaming the hell out of some of the rough bits … or at least fairly critiquing said rough bits (I certainly engage in the latter).

It just seems like a fair question to pose when some people have been so enormously hostile toward some of the films in the series (particularly lately). Because if you’re still on board with some of this material, it doesn’t make sense to me to try to ruin some of the rest of it for others.

Common ground = being a Star Wars fan.

Opinions about the entirety of that universe will differ widely from person to person, so it stands to reason some people will enjoy what you don’t. Some people like the prequels. Some don’t. Some find the teddy bears in “Return of the Jedi” revoltingly offensive. Some love them to pieces. Some people HATE the Disney era. Some of us love it. I don’t think we’re ever going to reach a consensus here on any of it. So, it just doesn’t make any sense to me to devote hours upon hours of dedication to an angry YouTube channel to tear down that which you claim to love.

Do you like “Star Wars” or do you not like it?

“The Last Jedi” — maybe more than any other film in the series — will put you on the spot and demand you answer that question one way or the other.

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Genesis Mini: Ranking all the games

Let’s be honest. This was inevitable. My obsession for mini consoles should be well established by now, and I recently purchased the Genesis Mini (and offered my general thoughts here). The only real question was whether I’d keep it simple and rank the games on the Genesis Mini, or expand the list to be a “best of” for the entire catalog of the original console.

I’ve decided to mostly go with the former. I have some thoughts on the games I feel are missing here and really wanted to share them, so I’m going to lead off with those. But I still haven’t experienced enough with the 700-game library to truly put together a proper “best-of” ranking. Sure, it would be useful to neophytes, but I wouldn’t feel super great or confident about it, either.

So instead, here are some thoughts on my favorite games missing from the Genesis Mini, followed by my ranking of the 42 games that did make the cut.

Enjoy!

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Rogue One retrospective: Sacrifice and inspiration

Disney’s foray into the world of Star Wars with its first major motion picture under the banner, “The Force Awakens,” was an outstanding success, garnering near-universal positive critical reviews while becoming the greatest North American box office money-maker … ever.

If it had a failing, it was its tepid steps into the realm of being called a “rehash” or “retread.” Without a doubt, it was a joyous experience for many (and deemed a “return to form” by many more), but there is also no denying particular calculated decisions that were meant to call to mind the original trilogy — from style/design work to practical effects to actual plot elements to character development. 

Hey, in this case, it was obviously proven wise. Nostalgia works.

Perhaps in an effort to combat the “rehash” criticism somewhat (but more likely just to keep Star Wars relevant in the inevitable production gaps between its main “saga” movies), Disney made the interesting choice to stagger its saga films with stand-alone stories meant to explore the universe in different ways. 

The first and most successful of these attempts was “Rogue One,” which made no bones about its desire to also tap into our nostalgia as directly as it possibly could within its plot and setting, but simultaneously brought us several brand-new characters, a darker, grittier tone, and fleshed out the lore in ways that were often surprising.

The end result? Anyone craving a more “adult” Star Wars finally had something to hold onto — a film they could justifiably declare was meant for them.

Indeed, ask most any kid which Star Wars movie is their least favorite, and most will point to this one.

The folks who were kids back in the early 1980s had been demanding a film tailored to their more adult-like sensibilities for decades. Here, finally, they had it. “Rogue One” was simply a different film for a different audience.

(Tangentially, I wonder what reaction George Lucas might have received had he released THIS in 1999 instead of the much-maligned “The Phantom Menace” … hmmmmm.)

Continue reading Rogue One retrospective: Sacrifice and inspiration

Should one purchase a Genesis Mini?

So should you buy a Genesis Mini?

I’m going to hedge. Know this upfront.

Most articles like this won’t admit that in plain, written English. But it’s what the majority do.

“If [so-and-so] then yes, absolutely you should buy this.”

That’s where we’re going to end up, so skip to the end if that’s why you’re here.

But if you want to see me wax nostalgic for a bit (and maybe bring back some good memories of your own), feel free to ride along for a little bit. Because if there’s no other lesson to be taken from mini gaming consoles making a killing in the video game market right now, there’s this: These things call to mind a different time and place.

And they do it well.

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The Force Awakens retrospective: We’re home

“Let me show you something, that will make you feel young, as when the world was new.”

— Carol Marcus, “The Wrath of Khan”

Aging is a motherfucker.

One of my favorite aspects to the Star Trek movie franchise featuring the original cast members was how it dealt with aging. I mean, by necessity it had to, as the series predated the films by over a decade. The actors got older. We couldn’t very well ignore that. These were still our favorite characters, except further weathered by the experiences around them.

(I find this more and more relevant as I, myself, age.)

“Wrath of Khan” in particular did a masterful job of incorporating the theme of aging and wrapping a narrative around it. In that movie, our main protagonist, Captain James T. Kirk, must come to terms with his own physical breakdowns, face the demons (and angels) he’s created in his former life, and ultimately come to grips with death in a very personal way. The lessons are simple and, well, ageless. To wit:

  • As we get older, we have to come to terms with how we have been unable to “fix” the world or live our lives in quite the way we might have wanted to.
  • We have to see the people we love leave us.
  • And we have to endure.

When Disney announced it was making more Star Wars films following its purchase of the property from George Lucas in 2012, thoughts immediately turned to reuniting the “big three” — Harrison Ford, Mark Hamill, and Carrie Fisher — on screen once again. Miraculously, within months it had been confirmed: the fans’ primary wish was coming true. More adventures for Luke Skywalker, Han Solo and Princess Leia were on the way!

Getting our favorites back after thinking it would never happen again (particularly with Ford, who had notoriously been luke-warm at best on his character for years) was a bit like Capt. Kirk cheating death throughout the runtime of “Star Trek II.” It was a thrilling thing to witness.

The downside to this should have been obvious, thanks again to the lessons learned in that previous sci-fi classic. With aging characters, you’re left with things like disappointment and loss as your major themes.

In short, The happy ending of “Return of the Jedi” could not last.

Continue reading The Force Awakens retrospective: We’re home

Revenge of the Sith retrospective: Gratitude

Over the course of the late spring and summer of 2005, as “Star Wars Episode III: Revenge of the Sith” hit theaters to conclude George Lucas’ epic six-movie story, Star Wars-mania took hold of me and wouldn’t let go.

This movie, which was to be Star Wars’ swan song (but actually ended up being Lucas’ instead), represented the end of an era and could have realistically been the end of Star Wars in movie theaters … forever.

That thought motivated repeat viewings in a way no other movie had before or since, at least for this writer. Four in-theater viewings remains my record for a single film to this day.*

* This total, high by my standards, but low by some Star Wars fans’, I am comfortable with. I like that this film holds the record … and also that I never got up to five.

Given what we knew at the time, that this movie could be the last of the series, it was a time of great reflection and celebration … but only for those who were still bought in (like me). Many fans had by that point been disillusioned by “The Phantom Menace” or couldn’t recapture the magic through “Attack of the Clones.” And to their point, “Revenge of the Sith” didn’t exactly break the mold of the other prequels. A sudden turnaround on the prequels at large just wouldn’t be engendered by this movie.

Non-fans were more impressed, whether because they wanted to be more charitable coming into it or they simply didn’t feel burned in the same way. Regardless of the reasons, the box office rebounded significantly from Clones, while the Tomato-meter bounced up from 54% to 66% and finally to 80% as the prequels went along.

Many non-fans (and many fans as well) were grateful to have the series go out on a relative high note.

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Attack of the Clones retrospective: Swinging for the fences

In the game of baseball, an almost infinite amount of outcomes can occur whenever a hitter steps up to the plate. It is one of the most charming things about the game in general, that the potential for seeing something you’ve never seen before exists on every single pitch.

The strategy involved, by all parties, can wildly affect different outcomes. But right or wrong, it’s the hitter’s mentality that often receives the most scrutiny by observers. Is the hitter swinging for the fences? Is he putting a little extra pop into his swing, risking the biggest of whiffs in the process, but also giving him the opportunity to change the game in one swing with a deep shot? Or is he “playing it safe,” hitting for average and just trying to get on base?

The sport is littered with guys who took that “swing for the fences” mentality to extreme levels, guys like Sammy Sosa and Andres Galarraga retiring with a stat line full of both homers AND strikeouts … the ultimate feast or famine hitters.

There are many coaches who try to drill this out of guys, preaching the classic “don’t be a hero” line, and certainly the sport has plenty of space for different schools of thought on this topic. No one is exactly right or wrong, per se.

But…

I like home runs.

Therefore, I like the pursuit of home runs as well. There’s nothing quite so thrilling as a zero sum game — all or nothing — played out over the course of a couple of hours. What can I say? I respect an aggressive mentality, or perhaps more accurately, a willingness to shoot for the stars … even if failure can be the end result.

Enter “Attack of the Clones.”

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There’s value in nostalgia

I’ve gone and done it. And by “it” I of course mean, “convinced my poor wife to bless my purchase of another micro video gaming system.”

In this case, it was the TurboGrafx-16 Mini, an absurdly niche system that was only available for pre-order on Amazon.com … probably so that the manufacturer could get an accurate head count on just how many machines to produce. The original system was not a big seller when it debuted in the United States back in the late 1980s, so prudence, it would seem, is more than justified here.

This system joins the hallowed ground of the NES Classic, Super NES Classic and the soon to be purchased Genesis Mini as micro-consoles occupying a place of prominence in our entertainment center.

For lots of people, these systems serve as collectible trophies, trinkets to be displayed but basically non-functional. For me, they’re so much more.

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The Phantom Menace retrospective: Things change

“I don’t want things to change.”

“But you can’t stop the change … anymore than you can stop the suns from setting.”

As I watched “The Phantom Menace” — George Lucas’ fourth entry in his Star Wars saga, an initial prequel tabbed appropriately “Episode I” — for the first time, late in the summer of 1999 (months after a negative backlash had already begun to take hold among some critics and fans), I couldn’t help smiling as I heard these lines of dialogue in my darkened theater.

Ostensibly, they were meant to convey and ease the suffering of one of our protagonists, Anakin Skywalker, as he must prepare to leave his mother to pursue his dreams of becoming a Jedi.

Instead, in that moment, they read as a direct warning to fans who had grown up and away from that childhood sense of wonder that had so taken hold of them as kids.

“You are different. These movies are different. Accept that and you’ll do well.”

Spoiler alert: A lot of people didn’t accept that.

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60 Video games I’d recommend to anyone

Let’s throw some love out there. These are my favorite video games of all time. Yes!

As is always the case with a list like this, mileage may vary. Tastes differ, and more importantly, unless you’re a fanatic collector or work in the industry in some fashion, it’s impossible to play everything. To wit, I have a giant honking blind spot in my list for basically anything released over the last 15 years or so. I thought of calling it “favorite retro games” or some such, but let’s just go with this.

But the point is this: it’s my list. These are 60 games I’ve loved experiencing, and I thought in the interest of saving my thoughts for posterity — in case anyone would find them of value — it would be good to have it all written down. Maybe my kids will look at this list someday and want to explore it or my wife will get better insight into my gaming life, or maybe it will drum up nostalgia for you regardless of your connection with me. Cool, mission accomplished!

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