Let’s distill Star Wars down to our favorite individual moments … what are they?
There are a ton to choose from, but what are the very best?
Continue reading WhoDatJedi Podcast: What are the “Greatest Moments” in Star Wars?Let’s distill Star Wars down to our favorite individual moments … what are they?
There are a ton to choose from, but what are the very best?
Continue reading WhoDatJedi Podcast: What are the “Greatest Moments” in Star Wars?We did our best to touch on the controversial firing of Gina Carano on this episode with nuance and fairness.
Continue reading WhoDatJedi Podcast: Gina Carano’s firing: Ignorance is bliss, but we ain’t ignorantWe deviated from Star Wars on this episode of the WhoDatJedi podcast. Check it out if you’re a Marvel fan (or even if you aren’t).
Continue reading WhoDatJedi Podcast: What is going on in WandaVision? Let’s discuss!On this week’s WhoDatJedi podcast, we dove into our favorite Star Wars books … so I thought I’d list them here in case anyone wants to take the list and run with it. The fun part of this list is it covers a little bit of everything, from Legends, to kids books, to even a couple of things that aren’t “technically” Star Wars (but really sort of are).
Here we go!
Continue reading Here’s your ultimate Star Wars reading listThere are times, as one works one’s way through a video game, that the entire experience begins to feel like an obligation. Some aspect of the game becomes tiresome or boring or frustrating, and boom, you’re out of the game completely. The very best games find a way (through superb design and programming) to keep that kind of reaction from ever happening.
Super Metroid is one of the better examples in gaming of an experience that never turns into a chore. It’s a joyful play, the kind of game that stays thrilling and fascinating throughout, even as the player runs into the occasional challenge or riddle they can’t solve.
Why?
The game is compelling enough to keep the gamer invested. Instead of quitting from boredom — or worse, anger — one wants to see where this all goes. And perhaps more importantly, one wants to continue the experience itself, challenging as it might be. An obstacle that becomes a conundrum and confuses the gamer … that kind of thing can actually work to a game’s advantage if the overall experience is appealing. Do the controls hold up? Does the level design inspire? These are game play elements that make completing the game less pressing a concern.
The point, as it were, becomes the journey itself.
It’s a fine line to be sure, trying to create something that challenges and thrills rather than something that frustrates. Something that isn’t so much meant to be conquered as enjoyed. Something that rises above the genre or even the medium itself. Something like art.
Super Metroid is art.
Continue reading Super Metroid — Retro Gaming Essentials (No. 8)Super Metroid
Genre: Exploring platformer
Released: 1994
Platform: SNES
EGM’s Best Game of All Time (’03)
Alright, let’s roll up our sleeves and figure this thing out. Which is the best lightsaber battle in all of Star Wars?
Continue reading WhoDatJedi Podcast: Evaluating the best and worst lightsaber battles in Star WarsHey, we know Mardi Gras is a bummer right now due to the pandemic. But this conversation about Chewbacchus might brighten your day a smidge.
Continue reading WhoDatJedi Podcast: Intergalactic Krewe of Chewbacchus changing things up for 2021There’s nothing like a few jerks talking through the movie!
(tongue firmly in cheek)
Continue reading WhoDatJedi Podcast: Live movie discussion: ‘The Phantom Menace’Let’s do a quick review of Season 2, where we are, and where we’re going.
Continue reading WhoDatJedi Podcast: The Mandalorian Season 2 Review: It’s got the goodsThis is a fun trip down memory lane!
Continue reading WhoDatJedi Podcast: What was your best Star Wars Christmas ever? (and a Mandalorian Season 3 wishlist)